Still here...
Wow! How time so rapidly slithers away through the slippery fingers of space-time.Not touched this for quite some time as I had a kitchen to renovate...
Member since Sep 2018
Wow! How time so rapidly slithers away through the slippery fingers of space-time.Not touched this for quite some time as I had a kitchen to renovate...
When it comes to populating the game world with objects I didn't want to have to spent months building a map editor, I only need something fairly...
Progress really has been slow of late and I'm just not finding the time I need to make serious progress. Not that it's a problem. This is a hobby...
It's been a while since my last blog entry as I haven't had much time to work on my game due to work, chores, Christmas and... err... Red Dead...
Games usually (if not always) require some way to manage state changes... and I'm sure most of you (if not all of you) know far more about State...
Having played around with the character movement a bit more I realised I was doing many things wrong. Not that I had ever intended to do things...
Haha! Take a look what I uncovered the other day while digging through my books.... It even came with a good old floppy disk! (I couldn't even use it...
Hmmm, I love sausage rolls. Oh sorry, just having a tasty sausage roll for my lunch while thinking about the problem of... slopes. So I have this...
Oh boy... my fave part... simulating water! You'll see on my YouTube channel I'm not new to this... But let's not get carried away... I don't need...
Ok, so far the terrain looks pretty good, but I can't walk on it. How the heck do I do that? Two options as I see it... Try and use the heightmap to...
After some extensive refactoring of my messy code (it's still a mess but at least it's refactored mess now) I decided to add a bit of atmosphere to...
So here we are. I'm not a seasoned blogger, or skilled game dev or any such thing. Social media is, in my opinion, a bit of a pain, so don't be...
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